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        <title>Drambo — BeepStreet forums</title>
        <link>http://forum.beepstreet.com/</link>
        <pubDate>Sun, 09 Aug 2026 04:33:27 +0000</pubDate>
        <language>en</language>
            <description>Drambo — BeepStreet forums</description>
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        <title>How do I achieve a one shot LFO or Graphic Envelope?</title>
        <link>http://forum.beepstreet.com/discussion/3774/how-do-i-achieve-a-one-shot-lfo-or-graphic-envelope</link>
        <pubDate>Fri, 07 Aug 2026 10:09:01 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3774@/discussions</guid>
        <description><![CDATA[<p>No doubt I&rsquo;m, once again, missing something obvious but the title says it all. I want to use an LFO, ideally, or a graphic envelope to modulate some parameters but have the LFO fire only once. How do I do this? Thanks.</p>]]>
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        <title>i need help</title>
        <link>http://forum.beepstreet.com/discussion/3771/i-need-help</link>
        <pubDate>Sun, 02 Aug 2026 14:22:05 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>jacklynthehuman</dc:creator>
        <guid isPermaLink="false">3771@/discussions</guid>
        <description><![CDATA[<p>im not a complete beginner, i know how some things work and have been able to construct some basic synthesizers, but i haven&rsquo;t been able to finish track partially because I don&rsquo;t know exactly what I&rsquo;m doing, i would say i need help with something specific, but the things i need help w arent specific! like whats a cv?? idk what im doing and need help please</p>]]>
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        <title>No one else having Audio Unit problems since the Visual update?</title>
        <link>http://forum.beepstreet.com/discussion/3769/no-one-else-having-audio-unit-problems-since-the-visual-update</link>
        <pubDate>Thu, 30 Jul 2026 02:56:55 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Blipsford_Baubie</dc:creator>
        <guid isPermaLink="false">3769@/discussions</guid>
        <description><![CDATA[<p>Seemed repeatable that Audio Units fail to load when opening projects in landscape mode on iPhone. But no longer the case. All my saved projects now fail to load Audio Units for the time being.</p><p> iPhone SE ioS 26.5</p>]]>
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        <title>drambo visual</title>
        <link>http://forum.beepstreet.com/discussion/3758/drambo-visual</link>
        <pubDate>Sat, 11 Jul 2026 12:46:50 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>wowo</dc:creator>
        <guid isPermaLink="false">3758@/discussions</guid>
        <description><![CDATA[<p>#repost from loopy pro forum</p><p>processor shader/transform/rotate, move, scale</p><p>i&#39;d like to change the script so that even in largest scale, the input(image) x and y will make the image completely leave the screen. like x, y changing relative to scale.</p><p>you know what i mean?</p><p><a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a></p>]]>
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        <title>CV sequencer automation</title>
        <link>http://forum.beepstreet.com/discussion/2370/cv-sequencer-automation</link>
        <pubDate>Mon, 27 Feb 2023 14:22:31 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>bleep</dc:creator>
        <guid isPermaLink="false">2370@/discussions</guid>
        <description><![CDATA[<p>Seems like it is not possible. Has it been discussed? Got me to wonder which other modules lack support for full automation recording. </p><p>There are some nice patchstorage patches that makes use of the cv sequencer as a playable area. I was thinking it would be nice to record it as automation into different clips.</p>]]>
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        <title>Code module - Gemini Gem</title>
        <link>http://forum.beepstreet.com/discussion/3657/code-module-gemini-gem</link>
        <pubDate>Wed, 25 Mar 2026 23:44:03 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>bcrichards</dc:creator>
        <guid isPermaLink="false">3657@/discussions</guid>
        <description><![CDATA[<p>Hi all, I made this for my own use and it&rsquo;s been error free for a few days so figured I&rsquo;d share it.</p><p><a href="https://gemini.google.com/gem/1rHBbsL4HRJRlDwdYez1_YQVovmZDIdAy?usp=sharing" rel="nofollow">https://gemini.google.com/gem/1rHBbsL4HRJRlDwdYez1_YQVovmZDIdAy?usp=sharing</a></p><p>this gem is loaded with available code documentation, as well as all of the factory preset code, plus some generated content meant to prevent frequent errors IN LLM generated code. </p><p>have fun, and remember to share anything cool you make! Feel free to report frequent errors (along with associated code) and I can try and remediate.</p>]]>
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        <title>Audio link over WiFi between two Drambo instances</title>
        <link>http://forum.beepstreet.com/discussion/3724/audio-link-over-wifi-between-two-drambo-instances</link>
        <pubDate>Sun, 10 May 2026 11:20:35 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>rs2000</dc:creator>
        <guid isPermaLink="false">3724@/discussions</guid>
        <description><![CDATA[<p>Has anyone here tried <a data-username="dendy" data-userid="37" rel="nofollow" href="http://forum.beepstreet.com/profile/dendy">@dendy</a>&#39;s new app?</p><div data-embedjson="{&quot;body&quot;:&quot;Ok.. made this little thing..&quot;,&quot;photoUrl&quot;:&quot;https:\/\/forum.loopypro.com\/resources\/emoji\/wink.png&quot;,&quot;url&quot;:&quot;https:\/\/forum.loopypro.com\/discussion\/68389\/audiopipeline-auv3-link-audio-send-receive-auv3-plugins-testfligt-available#latest&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;AudioPipeline AUv3 (Link AUDIO Send+Receive AUv3 plugins) [TestFligt available]&quot;}">
    <a rel="nofollow" href="https://forum.loopypro.com/discussion/68389/audiopipeline-auv3-link-audio-send-receive-auv3-plugins-testfligt-available#latest">
        https://forum.loopypro.com/discussion/68389/audiopipeline-auv3-link-audio-send-receive-auv3-plugins-testfligt-available#latest
    </a>
</div><p>It works really well inside Drambo.</p><div>
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<p><br /></p><p>On my local WiFi, I get about 25ms latency. Make sure you correct audio latency in Drambos if you plan to have multiple iPads/iPhones playing together.</p>]]>
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        <title>Wish - Tap &amp; Control with one fader and others</title>
        <link>http://forum.beepstreet.com/discussion/3699/wish-tap-control-with-one-fader-and-others</link>
        <pubDate>Fri, 24 Apr 2026 14:22:25 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>arnou</dc:creator>
        <guid isPermaLink="false">3699@/discussions</guid>
        <description><![CDATA[<p>I would like to control all functions by tapping and controlling with this kinda midi controller. Like Grooverider2 has. Although there is no option to controll auv3-s only the factory modules.</p><div>
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<p>And please add stems splitting and video convert like Koala has.  </p><p>+ Sample Drag &amp; Drop functions into sampler</p><p>...and we are done :)</p>]]>
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        <title>Audio recording</title>
        <link>http://forum.beepstreet.com/discussion/3678/audio-recording</link>
        <pubDate>Fri, 10 Apr 2026 11:32:42 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Lordofthesynth</dc:creator>
        <guid isPermaLink="false">3678@/discussions</guid>
        <description><![CDATA[<p>It would be so great to record audio straight into Drambo, without having to send midi signals to change loops, mute audio out or workarounds. Er det p&aring; plakaten?</p><p>I am ready for a setup, and tips and if people have a permanent idea how to bind Loopy. It would be cool maybe to set ut a scene switcher, </p><p>-Set up 8 scenes in loopy AU corresponding to drambos 8, vertically</p><p>-Have it switch when Drambo switches.</p>]]>
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        <title>Switching between Note and Programmer Modes on LaunchPad X</title>
        <link>http://forum.beepstreet.com/discussion/3670/switching-between-note-and-programmer-modes-on-launchpad-x</link>
        <pubDate>Fri, 03 Apr 2026 13:28:26 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>bogdalene</dc:creator>
        <guid isPermaLink="false">3670@/discussions</guid>
        <description><![CDATA[<p>Hi! New forum user here. I love Drambo and I just got a Novation LaunchPad X so that I could play with the new MIDI feedback functions. The built-in functionality with the LPX is awesome and really fun to use, but I am trying to find a way to switch between it and the LPX&rsquo;s Note mode so that I can play the pads as a full keyboard. So far I&rsquo;ve written a Mozaic script that sends the LPX a sysex message to switch it to Note mode on a button push, and then sends the sysex message to go back to Programmer mode on a different button push. This pretty much works, however the reinitialize back to Programmer doesn&rsquo;t light up the pads until I start pressing them. I&rsquo;m assuming this is because Drambo doesn&rsquo;t know that I&rsquo;ve sent these sysex messages, and therefore it is not sending the current MIDI states of each button to the controller the way it does when you initialize it from the MIDI menu. I&rsquo;m wondering if anyone has any ideas on how I can get Drambo to automatically see that I&rsquo;ve switched the LPX back to Programmer Mode and resend current MIDI states to the pads. Thank you!</p>]]>
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        <title>Flexi Sampler bug?</title>
        <link>http://forum.beepstreet.com/discussion/3632/flexi-sampler-bug</link>
        <pubDate>Fri, 20 Feb 2026 15:35:45 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3632@/discussions</guid>
        <description><![CDATA[<p>Not sure whether this is a bug or not but setting Flexi Sampler recording sync mode to Clip, ,putting it in record standby and pressing Play on the transport doesn&rsquo;t seem to trigger it to start recording. It just stays in standby. <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a>?</p>]]>
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        <title>Cannot save midi mappings</title>
        <link>http://forum.beepstreet.com/discussion/3650/cannot-save-midi-mappings</link>
        <pubDate>Tue, 17 Mar 2026 13:36:06 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>abeckham</dc:creator>
        <guid isPermaLink="false">3650@/discussions</guid>
        <description><![CDATA[<p>I have a Launchkey Mini Mk4. I made a project called MI Groovebox, using the MI module on every track. I&rsquo;m able to map all the knobs and pads the way I want to. I save the projects as a template. I have the &ldquo;midi mapping profile&rdquo; in setting set to Launchkey MK4. I also have the Launchkey selected in the midi mapping menu. When I create a new MI Groovebox project, or select autosave, my midi mappings are not recalling. I have to remap everything every time I open the project. Is there a way to fix this or is it a bug? I&rsquo;m using an M2 iPad Air 11 inch. Also, I&rsquo;ve noticed that &ldquo;Project&rdquo; and &ldquo;Launchkey Mini MK4&rdquo; are both highlighted in the midi mapping menu by default. So, I choose Launchkey and it still doesn&rsquo;t work recall my settings.</p>]]>
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        <title>Drambo update 2.48.</title>
        <link>http://forum.beepstreet.com/discussion/3528/drambo-update-2-48</link>
        <pubDate>Sun, 09 Nov 2025 09:49:06 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3528@/discussions</guid>
        <description><![CDATA[<p>Excellent update, thank you very much <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a>.</p><p>Built in help system works great and the new instrument presets are very impressive and genuinely usable.</p><p>Don&rsquo;t personally understand what the step sequencer MIDI mapping is all about - hopefully Leo at SoundforMore will come to the rescue with a tutorial!</p><p>Thanks for your ongoing hard work, cheers.</p>]]>
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        <title>Crash Report!</title>
        <link>http://forum.beepstreet.com/discussion/3634/crash-report</link>
        <pubDate>Sun, 22 Feb 2026 14:39:34 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Lordofthesynth</dc:creator>
        <guid isPermaLink="false">3634@/discussions</guid>
        <description><![CDATA[<p>Hi! I need to show you the ball of yarn I have to untangle when I start up.</p><p><br /></p><p>I basically have to start 5 times, then everything works. I do not know why, exept AR 909 might have a part in it. This 909 is great, I cant part with it, I am wondering if there is a way to see if there is a way to help it load in drambo. In the video you will see</p><p>-Ableton link missing with 1 BPM. I have to manually adjust.</p><p>-Drambo freezing 4 times before being stable. AR 909 freezing, and multiple audio units mot loading</p><p>I also get freezing when loading and saving.</p><p><br /></p><p>The quirks in the video are very stable,the same stuff happens every time, leading me to belive i might be fixed, as it ends up running stable about the fifty loadup.  Anybody have the same sity with similar apps, do you recognize it?</p><p><a href="https://youtu.be/zoDYdLoxToI?si=bkcaafjz9g3rUkfW" rel="nofollow">https://youtu.be/zoDYdLoxToI?si=bkcaafjz9g3rUkfW</a></p><p>I would very much like to keep working this way</p>]]>
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        <title>Recording gyroscope data as automation</title>
        <link>http://forum.beepstreet.com/discussion/3644/recording-gyroscope-data-as-automation</link>
        <pubDate>Thu, 05 Mar 2026 18:35:26 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>kaleiddoscore</dc:creator>
        <guid isPermaLink="false">3644@/discussions</guid>
        <description><![CDATA[<p>Hello everybody... it&#39;s my first post here...</p><p>I&#39;ve been modulating all kinds of stuff to the gyroscope module lately... But I haven&#39;t managed  to figure out a way to record these modulations as Drambo automation. </p><p>Just the record-button doesn&#39;t do it... which kind of makes sense. But, as it&#39;s Drambo after all, the are probably ways to achieve it??</p>]]>
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        <title>SInce drambo is</title>
        <link>http://forum.beepstreet.com/discussion/3639/since-drambo-is</link>
        <pubDate>Sat, 28 Feb 2026 18:29:30 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Lordofthesynth</dc:creator>
        <guid isPermaLink="false">3639@/discussions</guid>
        <description><![CDATA[<p>The best software sequencer ever made.</p><p>I waqs wondering about making a non modular startup version, with the sequencer and audio recording streight in? </p><p>I would pay 10 bucks for sure. This is not a joke post, I stopped playing my video game just to say. I have been thinking about this for two years. </p><p>Drambo good, sorry if post bad</p>]]>
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        <title>Cant overdubbing with midi controller</title>
        <link>http://forum.beepstreet.com/discussion/3595/cant-overdubbing-with-midi-controller</link>
        <pubDate>Mon, 19 Jan 2026 13:17:18 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Defrctl</dc:creator>
        <guid isPermaLink="false">3595@/discussions</guid>
        <description><![CDATA[<p>Hi, im trying to record a knob sequence (Turnado) with Drambo using its sequencer and an external midi controller (OXI E16) in AUM, I only can overdubbing using it without the external midi controller, i notice when recording with the controller the knob turns only red and recording without the cottroller turns green/red, any help would be appreciated!!</p>]]>
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        <title>Audio glitch issue when using sample-based instruments in Drambo</title>
        <link>http://forum.beepstreet.com/discussion/3587/audio-glitch-issue-when-using-sample-based-instruments-in-drambo</link>
        <pubDate>Tue, 13 Jan 2026 16:54:32 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>EnergyCrush</dc:creator>
        <guid isPermaLink="false">3587@/discussions</guid>
        <description><![CDATA[<p>Hello all, new here, guys on Loopy forum recommended I post about this issue here and tag <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a>.</p><p>I&#39;m new to Drambo and had some time over the last weekend to open it up and start digging in. I put together a quick tune and things seemed fine, but as I started to dial in each channel to -18dB, I started to notice that the first kick from Klevgrand OneShot was intermittently louder on different patterns. Sometimes it would be the first step on multiple patterns in a row, sometimes it wouldn&#39;t happen for 2-4 patterns, and then suddenly the first kick would be weird again - not just louder, but also sort of flanged.</p><p>After asking on the Loopy forum and then doing some testing, this is what I got down to:</p><p>First, I&#39;m using just the following gear for this example:</p><ul><li>iPad Pro 12.9 Gen 3, CPU was generally between 12-15%, RAM around 70%, default buffer size of 512 in Drambo.</li><li>Sony WH-1000XM4 connected by Bluetooth (usually use Babyface Pro with Beyer 990s, but was learning away from studio for now)</li></ul><p><br /></p><p>Things checked:</p><ul><li>The issue happens with just a default instance of Drambo with a single instance of a sample-based instrument like Koala or OneShot. It doesn&#39;t happen with Sugarbytes DrumComputer or other synth-based instruments that I can tell.</li><li>There are no FX or other instruments loaded on any channel or the master, it&#39;s super basic.</li><li>It doesn&#39;t happen in AUM when using OneShot or Koala with the same samples driven using another sequencer like Octachron.</li><li>It also doesn&#39;t happen in Drambo if I use Octachron to drive the sample instrument; it only happens when using the Drambo sequencer.</li><li>It also didn&#39;t seem to happen when just playing a single pattern repeatedly, just when there were multiple patterns automatically looping and transitioning across the patterns.</li><li>It isn&#39;t just a specific kick sample, it happens with other samples I loaded into OneShot and Koala as well, but is a little easier to hear with slightly elongated samples like some kicks.</li><li>It only happens intermittently on the first step of a pattern, never on steps 2-16. It is not consistently a specific pattern. In a loop of 4 patterns for instance, it just intermittently happens on any of the patterns.</li><li>When the weird flange sound happens, I can see the volume jump inside of OneShot or Koala itself, as if the Drambo sequencer is sending additional MIDI data at the begging of patterns that sometimes causes the sampler to play the sample oddly, but doesn&#39;t seem to affect non-sample instruments.</li><li>MIDI clock or Link are not enabled; everything in Drambo is as default - though in the projects I link below, I disabled incoming MIDI data for Network 1, but this didn&#39;t seem to make a difference one way or the other.</li><li>There are no other programs running or hardware connected to the iPad.</li><li>When I first encountered the issue, my audio buffer setting was the default of 512. Changing it to 1024 did not make any difference. However, after shutting off the iPad and starting it back up, the problem seemed to disappear completely, with the buffer still at 512. I set the buffer to 256 and after a couple of minutes, the problem starts to happen again. When I change it back to 512 now, it immediately goes away again and doesn&#39;t seem to come back. In this was, the problem is at least reproducible on my iPad consistently using the basic example songs I&#39;m linking.</li><li>A few on Loopy mentioned it may be related to Bluetooth, and that may be true, but I find it odd that this problem only happens in Drambo itself, no other sequencer or audio programs I test with - nor even in Drambo when using another sequencer.</li><li>Someone was not able to reproduce the issue using an iPad Gen 9, but I did see the benchmarks between these two CPUs is reasonably different. I also don&#39;t think they were using Bluetooth when testing.</li><li>I did try a suggestion from someone to test this with the default iPad audio without Bluetooth, and it seems even running with the buffer at 128 I&#39;m not seeing the same issue after several minutes. In that light, it might very well be related to Bluetooth, but why only when using the Drambo sequencer and not when using Octachron or other sequencers inside Drambo, and why only with sample-based instruments?</li></ul><p>This is a link to a compressed file containing basic Koala and OneShot projects that reproduce the issue on my iPad:</p><div data-embedjson="{&quot;body&quot;:&quot;&quot;,&quot;url&quot;:&quot;https:\/\/drive.google.com\/file\/d\/144ai7BpJfSqg1uyVEc55jh2-9PLMHkcR\/view?usp=sharing&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Issue in Drambo.zip&quot;}">
    <a rel="nofollow" href="https://drive.google.com/file/d/144ai7BpJfSqg1uyVEc55jh2-9PLMHkcR/view?usp=sharing">
        https://drive.google.com/file/d/144ai7BpJfSqg1uyVEc55jh2-9PLMHkcR/view?usp=sharing
    </a>
</div><p><br /></p><p>Would be interesting if something were identified that could resolve the issue, as I&#39;d like at least periodically to be able to write outside of the studio but with headphones so I don&#39;t disturb my wife or others around me :)</p><p>Thank you very much, and if I can add anything else, please let me know!</p><p>Mickey</p>]]>
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        <title>Beta testers needed</title>
        <link>http://forum.beepstreet.com/discussion/3506/beta-testers-needed</link>
        <pubDate>Tue, 14 Oct 2025 10:43:12 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>giku</dc:creator>
        <guid isPermaLink="false">3506@/discussions</guid>
        <description><![CDATA[<p>Hey!</p><p>If you spend a lot of time with Drambo and want to join the beta team, let me know! (Beta builds are usually pretty stable 🙂) PM me your email if you&rsquo;re interested.</p>]]>
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        <title>Drambo + Navichord Setup Question</title>
        <link>http://forum.beepstreet.com/discussion/3555/drambo-navichord-setup-question</link>
        <pubDate>Sat, 06 Dec 2025 16:19:31 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>arnou</dc:creator>
        <guid isPermaLink="false">3555@/discussions</guid>
        <description><![CDATA[<p>Hi,</p><p>I don&rsquo;t expect many people to dive into this issue, but I&rsquo;ll give it a try.&nbsp;</p><p><br /></p><p>I&rsquo;m trying to control Drambo with Navichord on two separate MIDI channels:</p><p>Goal:</p><p>1. Record rhytmic chord progression on Drambo Track 1 using Navichord chordpads</p><p>2. Record the bassline on Drambo Track 2 using the Navichord keys. I also using the Navichord chord pads to manually get scale layout changes on Navichord keys. I dont want to record chord pads on bassline track, only for the scale layout changes on Navichord keys. This way i get a chord following keys in navichord an i would get it in Drambo bassline track.</p><p>Navichord setup:</p><ul><li>Virtual Out enabled</li><li>Chord pads &rarr; MIDI Out CH1</li><li>Keyboard &rarr; MIDI Out CH2</li></ul><p>Drambo setup:</p><ul><li>Track 1: MIDI Input module &rarr; Navichord Virtual Out CH1</li><li>Track 2: MIDI Input module &rarr; Navichord Virtual Out CH2</li><li>Global MIDI Input for Navichord enabled</li></ul><p>What works:</p><p>Navichord chord pads play Track 1</p><p>Navichord keys play Track 2</p><p>Both work correctly during normal playing. But recording both midi channel signal for the selected Drambo channel while recording, what i want to avoid.</p><p>So When I record the bassline on Track 2, Drambo also records the CH1 chord-pad notes, even though I only want Track 2 to record CH2 (the keys). (I make this in navi chord for chord following basslines, but dont want to record the chord pad hits onto Track 2)</p><p>If I disable Global MIDI Input for Navichord, Drambo records nothing, even though the per-track MIDI Input modules are set correctly and plays correctly, but won&#39;t be recorded.</p><p>I need a way for Drambo to record only CH2 on Track 2, without also recording the chord-pad MIDI from CH1.</p>]]>
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        <title>Drambo 8 outs inside Drambo</title>
        <link>http://forum.beepstreet.com/discussion/3550/drambo-8-outs-inside-drambo</link>
        <pubDate>Mon, 24 Nov 2025 20:34:34 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>brisket</dc:creator>
        <guid isPermaLink="false">3550@/discussions</guid>
        <description><![CDATA[<p>I saw a YouTube online that you can use drambo 8 outs within Drambo so you can have a whole channel with drambo 8 outs in it dedicated to drums... </p><div data-embedjson="{&quot;body&quot;:&quot;W YouTube możesz cieszyć się filmami i muzyką, które lubisz, przesyłać oryginalne treści i udostępniać je swoim bliskim, znajomym i całemu światu.&quot;,&quot;photoUrl&quot;:&quot;https:\/\/i.ytimg.com\/vi\/4P95eNIOz6Q\/oardefault.jpg?sqp=-oaymwEkCMwCENAFSFqQAgHyq4qpAxMIARUAAAAAJQAAyEI9AICiQ3gB&amp;rs=AOn4CLBZG_BuOUEwjaYdQOGWAYU6V3FwxQ&quot;,&quot;url&quot;:&quot;https:\/\/youtube.com\/shorts\/4P95eNIOz6Q?si=x6krrqlBOoY_VvFw&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Drambo inside of Drambo as a Drum Rack&quot;}">
    <a rel="nofollow" href="https://youtube.com/shorts/4P95eNIOz6Q?si=x6krrqlBOoY_VvFw">
        https://youtube.com/shorts/4P95eNIOz6Q?si=x6krrqlBOoY_VvFw
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</div><p>https://youtube.com/shorts/4P95eNIOz6Q?si=x6krrqlBOoY_VvFw</p><p>I was about to do this, but for the life of me I can&#39;t figure out how to get more than one sound coming out of the channel with Drambo 8 outs.. </p><p>For example, the first channel in 8 outs is a Kick drum, which I can hear, but channel 2 and 3 of the drambo 8 outs channel (snare and high hats) I can&#39;t hear, yeah the monitor shows it&#39;s being triggered.</p>]]>
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        <title>Possible Wave Scanner bug (but likely to be user error).</title>
        <link>http://forum.beepstreet.com/discussion/3542/possible-wave-scanner-bug-but-likely-to-be-user-error</link>
        <pubDate>Sun, 16 Nov 2025 17:49:42 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3542@/discussions</guid>
        <description><![CDATA[<p>I set up the Wave Scanner with a graphic envelope controlling the offset so that upon a key press the wave scanner moves through the sample.</p><div>
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<p>However, i only want half of the loaded sample to playback. When i load the sample in the edit mode, the orange handle is present at the end of the clip so i position it where i want the sample to end. This has no effect though, the sample always plays through in its entirety.</p><p>What&rsquo;s more, after a note is triggered, the orange end marker/handle disappears and is then missing both in the module display and in the edit view.</p><p>Happens with my samples and built in factory samples.</p><p>Bug? User error?</p><p>Secondly, a question. Is it possible, in a set up like the one above, to get the wave scanner to respond to changes in MIDI pitch without every new note retriggering the graphic envelope? So that the sample could be played melodically and made to &lsquo;sing&rsquo;? Cheers.</p>]]>
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        <title>something like &quot;device parameters&quot; in ableton</title>
        <link>http://forum.beepstreet.com/discussion/2981/something-like-device-parameters-in-ableton</link>
        <pubDate>Wed, 22 May 2024 13:11:29 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>NTMSCHN</dc:creator>
        <guid isPermaLink="false">2981@/discussions</guid>
        <description><![CDATA[<p>Hello developers and all Drambo users! </p><p>I really like this DAW! </p><p>In general, midi controllers are something I can talk about and have been working with since 2007! But the only thing I&#39;m missing in terms of integrating drambo and a midi controller is something like &quot;device parameters&quot; in ableton. I think this is easy to implement in Drambo! There is an option to &ldquo;receive midi&rdquo; always or on the active track, but this only applies to note midi messages. It would be cool to see such an option for midi CC messages - this would make it possible during the process of creating music using encoders on my faderfox controller or midifighter twister, behringer x-touch mini in relative mode to expand the capabilities of the controller during sound design. For live performances it&rsquo;s better to &ldquo;always receive midi CC on the track options&rdquo;, but for working with plugins and...the better option is &ldquo;receive midi CC only on the active track&rdquo; and then Drambo can be turned into a hardwear groovebox with skillful hands. </p><p>I don&rsquo;t see any workarounds yet, so I want the developers to hear me or advanced users to help. Thank you. PEACE!</p>]]>
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        <title>Drambo crashes when hosting  Auv3s</title>
        <link>http://forum.beepstreet.com/discussion/3529/drambo-crashes-when-hosting-auv3s</link>
        <pubDate>Mon, 10 Nov 2025 16:41:28 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>5alien</dc:creator>
        <guid isPermaLink="false">3529@/discussions</guid>
        <description><![CDATA[<p>Drambo randomly crashes in the following situations :</p><ul><li>more than 4 Auv3 (each on its own track)</li><li>when there&rsquo;s too much parameters mapped for 1 Auv3 (happened yesterday with ChowKick)</li></ul><p>I really want Drambo to be my Auv3 host but can&rsquo;t seem to make it work properly. </p><p>I have an iPad Pro M2 1TB 16Gb Ram so it should be enough to handle this ?</p><p>what am I doing wrong?</p>]]>
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        <title>Documenting Drambo - Modular Garden Flow</title>
        <link>http://forum.beepstreet.com/discussion/3502/documenting-drambo-modular-garden-flow</link>
        <pubDate>Wed, 08 Oct 2025 22:10:21 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>offbrands</dc:creator>
        <guid isPermaLink="false">3502@/discussions</guid>
        <description><![CDATA[<div>
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<p><br /></p><p>I made a&nbsp;<a href="https://unfocused.xyz/documenting-drambo/" rel="nofollow">post</a>&nbsp;about my journey to creating a website dedicated to drambo documentation, and I&#39;m not sure what else I can add to that here, but I wanted to share the site with the loopy pro community nonetheless.</p><p>Here is the document site, currently it&#39;s information within the app, and on the forums.&nbsp;</p><p>In time it will contain references for terms within electronic/modular music, acronyms, etc.</p><p>One thing I really want to see, is documenting user patches, even user made templates for projects. IE; a full track being made A-Z!</p><p>I spent many, many hours researching different solutions for what I wanted to make, creating the notes, adding photos of all the modules, linking everything, etc.</p><p>It&#39;s not perfect, I imagine more eyes on this will help point out some issues, I&#39;m going to add this to github soon in case anyone wants to contribute. No worries either way, as I plan to have this up for myself anyways.</p><p>The site lives&nbsp;<a href="https://drambo.xyz/drambo" rel="nofollow">here</a></p><p>This post is also on Loopy Pro forum here</p><div data-embedjson="{&quot;body&quot;:&quot;(Image) I made a post about my journey to creating a website dedicated to drambo documentation, and I&#39;m not sure what else I can add to that here, but I wanted to share the site with the loopy pro community nonetheless.&quot;,&quot;photoUrl&quot;:&quot;https:\/\/forum.loopypro.com\/uploads\/editor\/8o\/9sc5m69oy209.png&quot;,&quot;url&quot;:&quot;https:\/\/forum.loopypro.com\/discussion\/66249\/documenting-drambo-modular-garden-flow\/p1?new=1&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Documenting Drambo - Modular Garden Flow&quot;}">
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</div><p></p><p><br /></p><div>
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<p><br /></p>]]>
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        <title>2.40 update.</title>
        <link>http://forum.beepstreet.com/discussion/3439/2-40-update</link>
        <pubDate>Wed, 20 Aug 2025 18:11:12 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3439@/discussions</guid>
        <description><![CDATA[<p>Thanks for the great update <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a>!</p><p>Unfortunately the new modules are missing from the tagged section again.</p><p>I don&rsquo;t think this is as a result of the update but using the piano roll with an Apple Pencil is very difficult. I&rsquo;ve experienced this with other apps in the past too: if there is even the tiniest bit of movement of the Pencil tip on the surface as it is tapped, the note will not be registered/placed. If you really concentrate on ensuring there is no movement, it works as expected but it&rsquo;s not set up for regular usage, something is far too sensitive. Hopefully something you can take a look at when you get a chance. Using a finger works without any problems.</p><p> Thanks again, amazing additions.</p>]]>
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        <title>Mapped parameter from AUv3 doesn’t save state bug</title>
        <link>http://forum.beepstreet.com/discussion/3490/mapped-parameter-from-auv3-doesn-t-save-state-bug</link>
        <pubDate>Wed, 24 Sep 2025 18:15:17 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>parkerfrost</dc:creator>
        <guid isPermaLink="false">3490@/discussions</guid>
        <description><![CDATA[<p>Noticed I keep having to change the state of a mapped parameter of a plugin in Drambo. It doesn&rsquo;t matter if I save the project. Whenever I reopen it the parameter will be reset to a state it was not at when last saved. It&rsquo;s always the same knob position it resets to.</p><p>video of the bug: <a href="https://www.dropbox.com/scl/fi/f6dpfmd36c4gosq2ae5yj/ScreenRecording_09-24-2025-14-07-03_1.MP4?rlkey=bah1uxnim9tw70vvcmmcdkjo8&amp;st=pu77gzwu&amp;dl=0" rel="nofollow">https://www.dropbox.com/scl/fi/f6dpfmd36c4gosq2ae5yj/ScreenRecording_09-24-2025-14-07-03_1.MP4?rlkey=bah1uxnim9tw70vvcmmcdkjo8&amp;st=pu77gzwu&amp;dl=0</a></p><p>*it&rsquo;s the amount knob on the Tone Booster MBC</p><p>project file: <a href="https://www.dropbox.com/scl/fi/6g16709a7qxslomqkcsa7/Template-working.drproject?rlkey=sku0fwtp22wwmfczikqtm3d7x&amp;st=bbxisd3m&amp;dl=0" rel="nofollow">https://www.dropbox.com/scl/fi/6g16709a7qxslomqkcsa7/Template-working.drproject?rlkey=sku0fwtp22wwmfczikqtm3d7x&amp;st=bbxisd3m&amp;dl=0</a></p>]]>
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        <title>Why does n-1 switch , switch only once when connected to env</title>
        <link>http://forum.beepstreet.com/discussion/3488/why-does-n-1-switch-switch-only-once-when-connected-to-env</link>
        <pubDate>Sun, 21 Sep 2025 12:50:54 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>aardvark</dc:creator>
        <guid isPermaLink="false">3488@/discussions</guid>
        <description><![CDATA[<div>
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<p>I have the voices set to 5 but only every fifth keypress causes it to switch</p>]]>
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        <title>New speech module, system voices, commercial releases?</title>
        <link>http://forum.beepstreet.com/discussion/3474/new-speech-module-system-voices-commercial-releases</link>
        <pubDate>Sat, 06 Sep 2025 09:31:29 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3474@/discussions</guid>
        <description><![CDATA[<p>Just wondering&hellip;if the new speech module uses Apple&rsquo;s included OS voices, can they be used in commercial releases or does Apple prohibit that?</p>]]>
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        <title>Does Macro Oscillator include AUX output variants?</title>
        <link>http://forum.beepstreet.com/discussion/3460/does-macro-oscillator-include-aux-output-variants</link>
        <pubDate>Sat, 30 Aug 2025 16:23:17 +0000</pubDate>
        <category>Drambo</category>
        <dc:creator>Robin</dc:creator>
        <guid isPermaLink="false">3460@/discussions</guid>
        <description><![CDATA[<p>Fantastic addition and so generous given that it&rsquo;s free, thanks <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a>.</p><p>Discussion title says it all: are the original&rsquo;s AUX output variants available? If so, how are they accessed?</p>]]>
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