<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
    xmlns:content="http://purl.org/rss/1.0/modules/content/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>Presets and projects — BeepStreet forums</title>
        <link>http://forum.beepstreet.com/</link>
        <pubDate>Sun, 09 Aug 2026 23:13:45 +0000</pubDate>
        <language>en</language>
            <description>Presets and projects — BeepStreet forums</description>
    <atom:link href="http://forum.beepstreet.com/categories/presets-and-projects/feed.rss" rel="self" type="application/rss+xml"/>
    <item>
        <title>Interfacing dRambo with Eurorack</title>
        <link>http://forum.beepstreet.com/discussion/1743/interfacing-drambo-with-eurorack</link>
        <pubDate>Sat, 23 Apr 2022 23:00:53 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>gravitas</dc:creator>
        <guid isPermaLink="false">1743@/discussions</guid>
        <description><![CDATA[<p>After some research a thought occurred to me, as I have an ancient blackface ADAT,</p><p>which is to use the ADAT D/A&#39;s for CV signals and then another thought occurred</p><p>to me which is to use the outputs of the ADAT for oscillators and then to run </p><p>those signals into filter banks and effects and CV the filter banks using dRambo.</p><p><br /></p><p>Why use the ADAT&#39;s D/A&#39;s and not use dedicated modules or even a more recent audio interface?</p><p><br /></p><p>i. Potentially using something such as the ADAT blackface</p><p>could add a different tone as they only have 16 bit/48kHz D/A&#39;s.</p><p>ii. I&#39;ve also recently learnt from a couple of my recent projects that taking the signal out</p><p>from the iPad running it through some analog circuitry and back again does change</p><p>the sound in a pleasing way.</p><p>iii. The black faced ADAT&#39;s have level meters which I think are quite cool. ;)</p>]]>
        </description>
    </item>
    <item>
        <title>Note Locks - Playable P-Locks</title>
        <link>http://forum.beepstreet.com/discussion/3295/note-locks-playable-p-locks</link>
        <pubDate>Thu, 20 Mar 2025 12:02:20 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>bcrichards</dc:creator>
        <guid isPermaLink="false">3295@/discussions</guid>
        <description><![CDATA[<p>hi all, I will occasionally chime in with a request for note locks but haven&rsquo;t been able to explain very well what I have in mind. Here&rsquo;s a working hack of the sequencer module which gives you the ability lock any parameter setting to a midi note, allowing you to &lsquo;play&rsquo; p locks. You could also change this rack a little and just use it as a bank of recallable and sequenceable presets. I&rsquo;d love to see this get made into a module with some added functionality and less hackiness, but I&rsquo;m having a lot of fun with it.</p><p><a href="https://patchstorage.com/note-locks/" rel="nofollow">https://patchstorage.com/note-locks/</a></p>]]>
        </description>
    </item>
    <item>
        <title>Latency Sonar - Measure audio latency with Drambo</title>
        <link>http://forum.beepstreet.com/discussion/3732/latency-sonar-measure-audio-latency-with-drambo</link>
        <pubDate>Mon, 18 May 2026 15:37:28 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>catherder</dc:creator>
        <guid isPermaLink="false">3732@/discussions</guid>
        <description><![CDATA[<p>Like a real echo sounder Latency Sonar sends out short audio signals and assists in measuring the time it takes for the echo (received signal) to arrive.</p><p>The measurement is done by delaying the reference signal (TX) to a point were this TX pulse and the received pulse RX overlap. Now the set delay is the equivalent to the delay of the audio signal path.</p><p>There are two ways to analyse the time difference of the two signals:</p><ul><li>an oscilloscope that shows both signals on the same trace. Markers at specific intervals can be added through an additional marker oscillator.</li><li>the human ear. The TX signal is sent to the left ear and the RX to the right. Now the delay can be adjusted until the signal appears to come from the center.</li></ul><p>It is available on Patchstorage: <a href="https://patchstorage.com/latency-sonar/" rel="nofollow">https://patchstorage.com/latency-sonar/</a></p><p>The .zip file contains the module as part of an example project and a manual in PDF form.</p><div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/008/PCW68JM66UF7.jpg" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/008/PCW68JM66UF7.jpg" alt="LatencySonar.jpg" />
        </a>
    </div>
</div>
<p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>My Patches</title>
        <link>http://forum.beepstreet.com/discussion/3539/my-patches</link>
        <pubDate>Fri, 14 Nov 2025 10:35:47 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>tyslothrop1</dc:creator>
        <guid isPermaLink="false">3539@/discussions</guid>
        <description><![CDATA[<p>Hey everyone,</p><p>I&#39;ve got a couple of patches on patchstorage. So far I only &quot;promoted&quot; them on the loopy pro forum, because that&#39;s where it all started for me. </p><p>Most of them are midi racks of some sort, sequencers for drums and melodic ones, arps, chord generators, but also a loop slicer, drone synth and a playable feedback thing. On top I&#39;ve got 10+ patches, that are basically ready for release, I &#39;ll put out one by one in the not too distant future.</p><p>Going forward, I&#39;ll post new patches here, too. What&#39;s already there, you can find here:</p><div data-embedjson="{&quot;body&quot;:&quot;\r\n            \r\n                \r\n            Remember Me\r\n        &quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2021\/02\/patchstorage-meta-image-2.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/author\/tyslothrop1\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;tyslothrop1, Author at Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/author/tyslothrop1/">
        https://patchstorage.com/author/tyslothrop1/
    </a>
</div><p>Let me know, if you find something you like and don&#39;t hesitate if you have a question or maybe an idea, that would make something more whatever. I enjoy talking about it:)</p>]]>
        </description>
    </item>
    <item>
        <title>COTCD Play Pits</title>
        <link>http://forum.beepstreet.com/discussion/1231/cotcd-play-pits</link>
        <pubDate>Thu, 11 Mar 2021 09:49:47 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>ChildOfTheCornDog</dc:creator>
        <guid isPermaLink="false">1231@/discussions</guid>
        <description><![CDATA[<p>New COTCD Drambo instrument/400mb sample collection designed for fast happy accidents a la Morphagene, Octatrack, Op1, Chase Bliss, Gauss etc 🏄&zwj;♂️ </p><p>&pound;7 for first week (&pound;9 after). More info in the video descriptions/store 🙏 </p><p>pt.1</p><div data-embedjson="{&quot;height&quot;:113,&quot;width&quot;:200,&quot;photoUrl&quot;:&quot;https:\/\/i.ytimg.com\/vi\/UGWTX_ONWY8\/hqdefault.jpg&quot;,&quot;videoID&quot;:&quot;UGWTX_ONWY8&quot;,&quot;showRelated&quot;:false,&quot;url&quot;:&quot;https:\/\/youtu.be\/UGWTX_ONWY8&quot;,&quot;embedType&quot;:&quot;youtube&quot;,&quot;name&quot;:&quot;Play Pits demo Pt.1&quot;,&quot;frameSrc&quot;:&quot;https:\/\/www.youtube.com\/embed\/UGWTX_ONWY8?feature=oembed&amp;autoplay=1&quot;}">
    <a rel="nofollow" href="https://youtu.be/UGWTX_ONWY8">
        https://youtu.be/UGWTX_ONWY8
    </a>
</div><p>pt.2 </p><div data-embedjson="{&quot;height&quot;:113,&quot;width&quot;:200,&quot;photoUrl&quot;:&quot;https:\/\/i.ytimg.com\/vi\/kH4pIxKl1Zo\/hqdefault.jpg&quot;,&quot;videoID&quot;:&quot;kH4pIxKl1Zo&quot;,&quot;showRelated&quot;:false,&quot;url&quot;:&quot;https:\/\/youtu.be\/kH4pIxKl1Zo&quot;,&quot;embedType&quot;:&quot;youtube&quot;,&quot;name&quot;:&quot;Play Pits demo Pt.2&quot;,&quot;frameSrc&quot;:&quot;https:\/\/www.youtube.com\/embed\/kH4pIxKl1Zo?feature=oembed&amp;autoplay=1&quot;}">
    <a rel="nofollow" href="https://youtu.be/kH4pIxKl1Zo">
        https://youtu.be/kH4pIxKl1Zo
    </a>
</div><p>Demo Ep </p><div data-embedjson="{&quot;body&quot;:&quot;5 track album&quot;,&quot;photoUrl&quot;:&quot;https:\/\/f4.bcbits.com\/img\/a2430112073_5.jpg&quot;,&quot;url&quot;:&quot;https:\/\/childofthecorndog.bandcamp.com\/releases&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Play Pits, by Child Of The Corn Dog&quot;}">
    <a rel="nofollow" href="https://childofthecorndog.bandcamp.com/releases">
        https://childofthecorndog.bandcamp.com/releases
    </a>
</div><p>Store</p><p><a href="https://payhip.com/b/fvJr" rel="nofollow">https://payhip.com/b/fvJr</a></p>]]>
        </description>
    </item>
    <item>
        <title>Code module POC #2</title>
        <link>http://forum.beepstreet.com/discussion/3690/code-module-poc-2</link>
        <pubDate>Sun, 19 Apr 2026 00:18:36 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>zachthms</dc:creator>
        <guid isPermaLink="false">3690@/discussions</guid>
        <description><![CDATA[<p>(Sorry if all my posts are getting spammy, I just have a bunch of projects going right now.)</p><p><br /></p><p>This is drum pattern data taken from the patternarium, parsed and put into a code module to send triggers out.  It is a little janky, but it works.  I may or may not build an actual shareable patch with this, but I wanted to share some kind of out side the box usage for these modules.  My build process is actually running a python script that converts the .mtpreset into a .drmodule, which I run in bulk.  The idea being that if you have a whole bunch of data that needs to get into your rack, you don&rsquo;t need to do it by hand.  I have racks for three presets built, but the video below is only one of them:</p><p><br /></p><div data-embedjson="{&quot;height&quot;:150,&quot;width&quot;:200,&quot;photoUrl&quot;:&quot;https:\/\/i.ytimg.com\/vi\/sWj16Hhooxw\/hqdefault.jpg&quot;,&quot;videoID&quot;:&quot;sWj16Hhooxw&quot;,&quot;showRelated&quot;:false,&quot;url&quot;:&quot;https:\/\/youtu.be\/sWj16Hhooxw&quot;,&quot;embedType&quot;:&quot;youtube&quot;,&quot;name&quot;:&quot;Code module with patternarium data proof of concept&quot;,&quot;frameSrc&quot;:&quot;https:\/\/www.youtube.com\/embed\/sWj16Hhooxw?feature=oembed&amp;autoplay=1&quot;}">
    <a rel="nofollow" href="https://youtu.be/sWj16Hhooxw">
        https://youtu.be/sWj16Hhooxw
    </a>
</div><p><br /></p><p>What does everybody think, would it be fun to have access to the patternarium outside of microtonic? (Obviously, it wouldn&rsquo;t be the same without the drum synth presets as well.)</p><p><br /></p><p>oh, just in case whoever is reading this doesn&rsquo;t&rdquo;t know what the patternarium is, check it, it&rdquo;s so bad ass:</p><div data-embedjson="{&quot;body&quot;:&quot;Patternarium is an online collaborative rhythm generator. It continuously spawns new sounds and rhythms through principles of evolution. You get to vote on whether rhythms should prosper and procreate or if they should die. Call it musical darwinism - survival of the phattest.&quot;,&quot;photoUrl&quot;:&quot;https:\/\/cdn.soniccharge.com\/rc\/60e36086\/static\/images\/patternarium-square@2x.png&quot;,&quot;url&quot;:&quot;https:\/\/soniccharge.com\/patternarium&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Microtonic Patternarium&quot;}">
    <a rel="nofollow" href="https://soniccharge.com/patternarium">
        https://soniccharge.com/patternarium
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>minorKeys midi rack on patch storage</title>
        <link>http://forum.beepstreet.com/discussion/3686/minorkeys-midi-rack-on-patch-storage</link>
        <pubDate>Fri, 17 Apr 2026 00:24:41 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>zachthms</dc:creator>
        <guid isPermaLink="false">3686@/discussions</guid>
        <description><![CDATA[<p>Curated chord progression in the form of a Drambo rack.  Demo video:</p><div data-embedjson="{&quot;height&quot;:150,&quot;width&quot;:200,&quot;photoUrl&quot;:&quot;https:\/\/i.ytimg.com\/vi\/6p4L5Brv73c\/hqdefault.jpg&quot;,&quot;videoID&quot;:&quot;6p4L5Brv73c&quot;,&quot;showRelated&quot;:false,&quot;url&quot;:&quot;https:\/\/youtu.be\/6p4L5Brv73c&quot;,&quot;embedType&quot;:&quot;youtube&quot;,&quot;name&quot;:&quot;minor keys Drambo midi rack demo&quot;,&quot;frameSrc&quot;:&quot;https:\/\/www.youtube.com\/embed\/6p4L5Brv73c?feature=oembed&amp;autoplay=1&quot;}">
    <a rel="nofollow" href="https://youtu.be/6p4L5Brv73c">
        https://youtu.be/6p4L5Brv73c
    </a>
</div><p>Link to patch storage:</p><div data-embedjson="{&quot;body&quot;:&quot;This is a midi rack with a bunch of curated chord progressions. This is not...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2021\/02\/patchstorage-meta-image-2.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/minorkeys\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;minorKeys | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/minorkeys/">
        https://patchstorage.com/minorkeys/
    </a>
</div><p>enjoy!</p>]]>
        </description>
    </item>
    <item>
        <title>Sector</title>
        <link>http://forum.beepstreet.com/discussion/3687/sector</link>
        <pubDate>Fri, 17 Apr 2026 00:51:50 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>zachthms</dc:creator>
        <guid isPermaLink="false">3687@/discussions</guid>
        <description><![CDATA[<p>a while ago I saw a discussion on here about remaking the iOS plugin sector in Drambo.  I thought it would be a fun project so I gave it a shot.  Long story short, I didn&rsquo;t get anywhere near Markov chain randomization.  Instead I just am dividing the loop into 8 chunks, in which each slice can be shifted by plus or minus 5.  Then I made some rough play fx which are just triggered randomly.  I don&rsquo;t think I am going to finish this project, so I am not going to upload it to patch storage.  I do however offer it up here to anyone who would like to try it or maybe carry the torch forward.</p><p>(The flexisampler is expected to be sliced into 32, and I do not know if my sample was exported with the rack, you might need to add your own.)</p><p><br /></p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/967\/BJS2NA4YCY1M.zip&quot;,&quot;name&quot;:&quot;Sector.Z.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:13401,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/967/BJS2NA4YCY1M.zip" download="" aria-label="Sector.Z.zip">
        Sector.Z.zip
    </a>
</div><p>video link: </p><p><a href="https://youtu.be/Am1DgVBo7N8" rel="nofollow">https://youtu.be/Am1DgVBo7N8</a></p>]]>
        </description>
    </item>
    <item>
        <title>Multilayer flexi synth and automatic AUv3 patches recorder</title>
        <link>http://forum.beepstreet.com/discussion/3671/multilayer-flexi-synth-and-automatic-auv3-patches-recorder</link>
        <pubDate>Sat, 04 Apr 2026 04:42:15 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>PhC</dc:creator>
        <guid isPermaLink="false">3671@/discussions</guid>
        <description><![CDATA[<p>Hello fan of complex multilayer and expressively playable synths,</p><p>here is a Drambo project for you!</p><p>Its an automatic AUv3 patches flexi recorder </p><p>AND </p><p>a synth made out of 4 of those with 64 slices each to be morphed into countless permutations, velocity layered, either as poly synth or as a 64 pads drum. </p><p>I created an example loaded with Dmitrij Pavlov&rsquo;s Poison-202 AUv3. Highly recommended synth.</p><p>Enjoy!</p><p><br /></p><p>Edit: damn it&rsquo;s too big, even on patch storage, 144mb&hellip;  no wonder I keep my shit for myself lol</p><p>solution anyone?</p>]]>
        </description>
    </item>
    <item>
        <title>Code module proof of concept</title>
        <link>http://forum.beepstreet.com/discussion/3653/code-module-proof-of-concept</link>
        <pubDate>Sun, 22 Mar 2026 00:28:15 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>zachthms</dc:creator>
        <guid isPermaLink="false">3653@/discussions</guid>
        <description><![CDATA[<p>I&rsquo;m not much of a coder, but I know enough to tell an ai assistant what to do.  I got a byte beat proof of concept running in the new code module.</p><div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/469/C77PAL4VMC7N.png" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/469/C77PAL4VMC7N.png" alt="IMG_0008.png" />
        </a>
    </div>
</div>
<p><br /></p><p>Here is the code if you want to try it out:</p><p>#persample</p><p><br /></p><p>// Speed controls the fundamental pitch feel</p><p>speed = param(value, Speed)</p><p>rate = 1 + floor(speed * 63)&nbsp;// 1 to 64x increment</p><p><br /></p><p>t = t + rate</p><p>t = t &gt; 1000000 ? 0 : t</p><p><br /></p><p>tf = floor(t)</p><p><br /></p><p>// --- Voice 1 ---</p><p>a = mod(tf, 64)</p><p>b = mod(floor(t / 32), 64)</p><p>c = mod(floor(t / 8), 64)</p><p>v1 = a + b + c</p><p><br /></p><p>// --- Voice 2 ---</p><p>// Tune knob shifts voice 2 to a different harmonic relationship</p><p>tune = param(value, Tune)</p><p>tdiv = 2 + floor(tune * 14)&nbsp;// divisor 2 to 16</p><p><br /></p><p>d = mod(floor(t / tdiv), 64)</p><p>e = mod(floor(t / (tdiv * 4)), 64)</p><p>f = mod(floor(t / (tdiv * 8)), 64)</p><p>v2 = d + e + f</p><p><br /></p><p>// --- Mix ---</p><p>mix = param(value, Mix)</p><p>s = v1 * (1 - mix) + v2 * mix</p><p><br /></p><p>// Normalize to -1 to 1</p><p>s = mod(s, 256)</p><p>s = (s / 128) - 1</p><p><br /></p><p>output(s, audio)</p>]]>
        </description>
    </item>
    <item>
        <title>My patches</title>
        <link>http://forum.beepstreet.com/discussion/3651/my-patches</link>
        <pubDate>Thu, 19 Mar 2026 21:52:23 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>zachthms</dc:creator>
        <guid isPermaLink="false">3651@/discussions</guid>
        <description><![CDATA[<p>I uploaded my first two patches to patch storage.  It is likely I did some things wrong, so I could really use a &ldquo;code review&rdquo; before I call them done.  Both patches inspired by make noise modules.</p><div data-embedjson="{&quot;body&quot;:&quot;Random cv and audio source inspired by the make noise wogglebug. This thing can make...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2021\/02\/patchstorage-meta-image-2.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/woggle-z\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Woggle.Z | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/woggle-z/">
        https://patchstorage.com/woggle-z/
    </a>
</div><div data-embedjson="{&quot;body&quot;:&quot;Complex oscillator inspired by the make noise dpo. This is my first patch so feedback...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2021\/02\/patchstorage-meta-image-2.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/dpo-z\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;DPO.Z | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/dpo-z/">
        https://patchstorage.com/dpo-z/
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>Controlling and slaving Drambo with  Octatrack</title>
        <link>http://forum.beepstreet.com/discussion/477/controlling-and-slaving-drambo-with-octatrack</link>
        <pubDate>Sun, 31 May 2020 17:41:55 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Anonymous</dc:creator>
        <guid isPermaLink="false">477@/discussions</guid>
        <description><![CDATA[<p>I though this forum could be a good place for a thread on combining Octatrack &amp; Drambo! After all, I think it&#39;s no secret where the main inspiration for the Drambo sequencer comes from.   </p><p>From tests so far, Drambo hosted in AB3 syncs very well to the OT, great news! I doubt hosting in AUM3 would have as good sync. </p><p>I&#39;m sure I won&#39;t be the only OT + Drambo user who wants to map the Scene switches on the OT to the Morph/Scene pads in Drambo, but this needs a midi remapping solution as Drambo requires separate CCs or notes to select each of the 16 variations. AFAIK, this is what&#39;s needed:</p><p>A script to remap CCs 55 and 56 values 0-15 to the same set of 16 notes, but also allow CCs 55 and 56 thru to switch between the 2 scene select buttons in Drambo. </p><p>Mozaic and StreamByter are available as plugins in AB3. I&rsquo;ve never had a programming lesson and was very slow with my attempts with both! Midifire is straightforward, but unfortunately not available as a plugin in AB3. Is anyone up for scripting this in Mozaic or Streambyter? If not, I&#39;ll have to get my head down. (I bought Mozaic for remapping OT scene switches to a Nord G2, but then built an efficient patch in the G2 excluding the need for the iPad between the OT and G2.)             </p><p>OT &amp; Drambo = radical possibilities.... hope others diving in to this combo will chime in.</p>]]>
        </description>
    </item>
    <item>
        <title>radio cacophonator</title>
        <link>http://forum.beepstreet.com/discussion/3616/radio-cacophonator</link>
        <pubDate>Sun, 08 Feb 2026 19:23:30 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>b22</dc:creator>
        <guid isPermaLink="false">3616@/discussions</guid>
        <description><![CDATA[<p>here a nice patch with the Radio Unit auv3 from beepstreet in drambo:</p><div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/959/FLOFO3LNIM95.jpg" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/959/FLOFO3LNIM95.jpg" alt="IMG_0022.jpg" />
        </a>
    </div>
</div>
<div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/680/CRO8GGJCDM5Z.jpg" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/680/CRO8GGJCDM5Z.jpg" alt="IMG_0023.jpg" />
        </a>
    </div>
</div>
<div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/538\/F33BUEWOD5VN.zip&quot;,&quot;name&quot;:&quot;psradio\u2014cacophonator02.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:15676,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/538/F33BUEWOD5VN.zip" download="" aria-label="psradio—cacophonator02.zip">
        psradio—cacophonator02.zip
    </a>
</div><p>in the result it sounds a bit like the famous cacophonatores from SubtleNoiseMaker (at least I hope so ; )  )</p><p>have fun!</p>]]>
        </description>
    </item>
    <item>
        <title>42 Graphic Shaper Presets</title>
        <link>http://forum.beepstreet.com/discussion/3588/42-graphic-shaper-presets</link>
        <pubDate>Thu, 15 Jan 2026 00:09:19 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>snickast</dc:creator>
        <guid isPermaLink="false">3588@/discussions</guid>
        <description><![CDATA[<p>I was googling waveshaper shapes looking for new ideas and I saw that the Surge XT synth had a list of different wave shapes it uses for distortions  </p><p>I have re-created them in graphic shaper, named and placed them into specific folders. </p><p>I have no idea if I have converted them properly as I wasn&rsquo;t sure where to start many of the shapes  </p><p>I thought I would share these presets with the forum </p><p>Download the zip file and unzip to Drambo - Presets - Graphic Shaper and then load them up in Drambo project. </p><p>Hopefully someone will find some use out of these. </p><p>Would love to hear any suggestions or advice to make these better!</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/780\/RFWFOFJ90QOX.zip&quot;,&quot;name&quot;:&quot;Surge XT Waveshapers.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:44458,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/780/RFWFOFJ90QOX.zip" download="" aria-label="Surge XT Waveshapers.zip">
        Surge XT Waveshapers.zip
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>Drambo for amateur radio: VLFReceiver</title>
        <link>http://forum.beepstreet.com/discussion/3051/drambo-for-amateur-radio-vlfreceiver</link>
        <pubDate>Sat, 07 Sep 2024 13:49:20 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>catherder</dc:creator>
        <guid isPermaLink="false">3051@/discussions</guid>
        <description><![CDATA[<p>Between 1972 / 73 Mike Oldfield recorded Tubular Bells at the famous studio &quot;The Manor&quot;.</p><p>Located 60 Km from The Manor was Rugby Radio station, a Longwave and Very Long Wave (VLF) transmitter of the UK government, that was mainly used for transmitting time signals and for submarine communication.</p><p>During the recording of Tubular Bells a test transmission from the 16 KHz VLF transmitter (Callsign GBR) was accidentally picked up by the recording equipment and made it into the master.</p><p>I have created a Drambo project that emulates a dual heterodyne VLF receiver. Load your TubularBells into the FlexiSampler and hear the morse code. MP3 files don&rsquo;t work well. It&rsquo;s best to use a WAV file directly from CD:</p><p><a href="https://patchstorage.com/vlf-receiver-a-drambo-for-radio-amateurs-project/" rel="nofollow">https://patchstorage.com/vlf-receiver-a-drambo-for-radio-amateurs-project/</a></p>]]>
        </description>
    </item>
    <item>
        <title>Dire Koala! A useful sampler rack …</title>
        <link>http://forum.beepstreet.com/discussion/3423/dire-koala-a-useful-sampler-rack</link>
        <pubDate>Thu, 24 Jul 2025 16:57:26 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>wardookie</dc:creator>
        <guid isPermaLink="false">3423@/discussions</guid>
        <description><![CDATA[<p>Hi!</p><p>i&rsquo;m not sure if this would be useful for anyone else, but I love the workflow. It saves me a lot of time and gives me an awesome output. You need Koala Sampler for this preset. It&rsquo;s all wired up and there are three audio unit slots per output with post effects after the mixer. The only thing you need to remember is that you have to assign a sample inside of Koala to a specific output if you don&rsquo;t want them all coming out on the main and going through the same main effects chain.</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/747\/OHDXV53HJV9T.zip&quot;,&quot;name&quot;:&quot;Dire Koala!.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:5052,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/747/OHDXV53HJV9T.zip" download="" aria-label="Dire Koala!.zip">
        Dire Koala!.zip
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>Nord Drum 3P Editor</title>
        <link>http://forum.beepstreet.com/discussion/3569/nord-drum-3p-editor</link>
        <pubDate>Sat, 27 Dec 2025 14:28:46 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Unroot</dc:creator>
        <guid isPermaLink="false">3569@/discussions</guid>
        <description><![CDATA[<p>If you have one, you may enjoy this:</p><div data-embedjson="{&quot;body&quot;:&quot;Editor for Nord Drum 3P hardware drum synthesizer. # Features - Control all Nord Drum...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2025\/12\/Nord-Drum-3P-Editor-694feae47ad62.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/nord-drum-3p-editor\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Nord Drum 3P Editor | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/nord-drum-3p-editor/">
        https://patchstorage.com/nord-drum-3p-editor/
    </a>
</div><p>Cheers!</p><p>Unr</p>]]>
        </description>
    </item>
    <item>
        <title>M-Vave SMK-25 II keyboard 16track mapping</title>
        <link>http://forum.beepstreet.com/discussion/3559/m-vave-smk-25-ii-keyboard-16track-mapping</link>
        <pubDate>Thu, 18 Dec 2025 11:01:25 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>arnou</dc:creator>
        <guid isPermaLink="false">3559@/discussions</guid>
        <description><![CDATA[<p>Its a quite decent mini keyboard with bluetooth, 16 Pads, 8 knobs. </p><p><br /></p><p>SMK-25 II - Drambo 16Track Mapping</p><ul><li>Master Volume, Swing, Tempo, </li><li>16 Volume, 16 Pan, 16 Send A, 16 Send B,</li><li>Play, Stop, Rec, Loop, Metronome, </li><li>Loop Selection, Track Selection, Clip/Scene Selection Selection,</li><li>Select Button, KeyboardView,  Undo </li></ul><p>___________________________________________</p><p>PADS</p><p><br /></p><p>MCP Button OFF:</p><p>Pad 1-4: Loop Selectors</p><p>Pad 5-8: Shift 1-2-3-4 (toggle)</p><p>Pad 9: Play</p><p>Pad10: Loop</p><p>Pad11: Rec</p><p>Pad12: Track Select&nbsp;</p><p>Pad13: Clip/Scene Select</p><p>Pad14-15: Navigation buttons</p><p>Pad16: Undo</p><p><br /></p><p>Shift1+Pad1: Metronome</p><p>Shift1+Pad2: Select</p><p>Shift1+Pad4: Keyboard view</p><p><br /></p><p><br /></p><p>MCP Button On:</p><p>Pad 1-16: Solo Buttons</p><p><br /></p><p>______________________________________</p><p>KNOBS</p><p><br /></p><p>Knob 1-8 (MCP Off): Volume 1-8</p><p>Knob 1-8 (MCP On): Volume 9-16</p><p><br /></p><p>Shift1 + Knob1 (MCP Off):Master Volume</p><p>Shift1 + Knob2 (MCP Off):Swing</p><p>Shift1 + Knob3 (MCP Off):Tempo</p><p><br /></p><p>Shift2+Knob1-8 (MCP Off): Pan1-8</p><p>Shift2+Knob1-8 (MCP On): Pan9-16</p><p><br /></p><p>Shift3+Knob1-8 (MCP Off): Send B 1-8</p><p>Shift3+Knob1-8 (MCP On): Send B 9-16</p><p><br /></p><p>Shift4+Knob1-8 (MCP Off): Send A 1-8</p><p>Shift4+Knob1-8 (MCP On): Send B 9-16</p>]]>
        </description>
    </item>
    <item>
        <title>Could use some advice on a beatslicer</title>
        <link>http://forum.beepstreet.com/discussion/3105/could-use-some-advice-on-a-beatslicer</link>
        <pubDate>Sat, 02 Nov 2024 08:33:15 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>tyslothrop1</dc:creator>
        <guid isPermaLink="false">3105@/discussions</guid>
        <description><![CDATA[<p>I&rsquo;m putting together a rack to trigger a sliced loop in a flexi, with as much hands=on control as I can get into it. It&rsquo;s already doing some really nice things, but I&rsquo;m running into a couple of walls, too.</p><p>Right now I&rsquo;m working only with the first 8 slices of a loop, ideally cut into 8th notes. You can have longer sequences with those 8 slices, probably I&rsquo;ll make a 16 step version, once everything works the way I like, although with all the options to manipulate the sequence, maybe 8 is plenty.</p><p>The heart of it is a cv sequencer that&rsquo;s set to 8 steps that evenly rise from 0 to 1. That signal is fed into 8 graphic shapers, each set to 0 all the way except for one eighth which is up to one, so when you let sequencer run, you get a gate for each of the steps. Those gates trigger note generators, that I&rsquo;ve set to the notes triggering the first eight slices of a flexi. All note generators run into a midi mixer.</p><p>To clock the sequencer, I put a layers switch in and connected that to the gate input on the sequencer. On the first layer, I just copied the sequencer, I&rsquo;ve gotten already, for a forward sequence, on other layers freely edited sequencers, differently clocked Random LFOs, or a Saw LFO for polyrhythm in synced mode and up to audio rate chaos in free mode. It&rsquo;s pretty fun already to switch those clocksources with p=locks. The random LFOs are great for fills.</p><p>The first problem I have is if the same note is supposed to be triggered twice in a row, it doesn&rsquo;t work. I guess there is a note-off message missing. Any advice, on how I can make that happen?</p><p>I also put a (cv) retrigger module triggered an controlled by a xy=Pad in there that is kind of fun. What I would still like to have is a way to trigger playback from a specific step onwards, as long, as I hold a button or XY=Pad, and skips back to the position of the clock set in the layers switch. The closest I got to this is with an xy-pad connected to a shift time module. With spring on and modulation depth to -.25, I can skip back up to a beat, but I can&rsquo;t just pick any of the slices, which would be cool. I would love some input on that.</p><p>I&rsquo;ll clean the patch up a little and upload it here.</p>]]>
        </description>
    </item>
    <item>
        <title>Fader multiplied</title>
        <link>http://forum.beepstreet.com/discussion/3501/fader-multiplied</link>
        <pubDate>Tue, 07 Oct 2025 04:01:10 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>PhC</dc:creator>
        <guid isPermaLink="false">3501@/discussions</guid>
        <description><![CDATA[<p>Hello Drambo users,</p><p>I finally figured out how to control 2 things with 1 slider with a neat ninja move.</p><p>Been doing that trick with shift register for quite some times but finally resolved the puzzle to make it catch value instead of jump. Scratched my head quite a bit.</p><p>Fader is divided into top half and bottom half. Quickly jumping across middle slider position register top/bottom position before racing thru and allow to control other half. Crossing again registers value of that other half and allow to take control of other half when reaching previously registered position.</p><p>Adjust slew to your taste/skill.</p><p>Just map first slider to your controller and have a look at the oscilloscopes at the end to figure it out.</p><p>A single module that does that would be awesome <a data-username="giku" data-userid="2" rel="nofollow" href="http://forum.beepstreet.com/profile/giku">@giku</a> </p><p>enjoy!</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/151\/OSHQ5P89GEP7.zip&quot;,&quot;name&quot;:&quot;Fader x2 puzzle.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:71630,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/151/OSHQ5P89GEP7.zip" download="" aria-label="Fader x2 puzzle.zip">
        Fader x2 puzzle.zip
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>A Drambo Generative Ambient patch</title>
        <link>http://forum.beepstreet.com/discussion/3357/a-drambo-generative-ambient-patch</link>
        <pubDate>Fri, 09 May 2025 14:20:20 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>rs2000</dc:creator>
        <guid isPermaLink="false">3357@/discussions</guid>
        <description><![CDATA[<p><a href="https://patchstorage.com/generative-ambient-patch/" rel="nofollow">Generative Ambient patch</a></p>]]>
        </description>
    </item>
    <item>
        <title>“Musical Idea Machines” (not only) for beginners to get jamming with Drambo</title>
        <link>http://forum.beepstreet.com/discussion/3325/musical-idea-machines-not-only-for-beginners-to-get-jamming-with-drambo</link>
        <pubDate>Wed, 09 Apr 2025 12:48:27 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>catherder</dc:creator>
        <guid isPermaLink="false">3325@/discussions</guid>
        <description><![CDATA[<p>Get them on Patchstorage: <a href="https://patchstorage.com/musical-idea-machines/" rel="nofollow">https://patchstorage.com/musical-idea-machines/</a></p><div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/891/K6SZ4MJTF11Z.jpeg" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/891/K6SZ4MJTF11Z.jpeg" alt="IMG_0074.jpeg" />
        </a>
    </div>
</div>
<p></p><p><br /></p><p>Two &ldquo;Musical Idea Machines&rdquo; templates to quickly sketch out some beats or enjoy a simple jam. Thanks go to Synth Seeker whose YouTube video inspired me:&nbsp;<a href="https://www.youtube.com/watch?v=LJ5uO7xjPek" rel="nofollow">https://www.youtube.com/watch?v=LJ5uO7xjPek</a></p><p>Both templates use the Main track as transposition track. Use it to sequence key changes etc.</p><p>&ldquo;Musical Idea Machine 2&rdquo; offers eight instrument tracks (Pluck, Soft Pluck, Bass, Pad, Lead, Kick, Snare and Hats) plus an Automation track and two sends (Chorus/Delay and Reverb).</p><p>&ldquo;SequencerGalore&rdquo; makes use of sub tracks. Best to simply press play, have a listen and look at the demo sequences to see how things work. Each synth (red and green) gets the mixed output of three sequencer tracks. Use sequences of different lengths to create evolving patterns. &ldquo;Blue&rdquo; is just a single lead synth track.</p><p>The individual synth tracks of the templates contain additional quantiser and transposition modules that can help to manually add more variation while jamming.</p>]]>
        </description>
    </item>
    <item>
        <title>Using Drambo to create Zeeon patches automatically, without going overboard sound-wise</title>
        <link>http://forum.beepstreet.com/discussion/3342/using-drambo-to-create-zeeon-patches-automatically-without-going-overboard-sound-wise</link>
        <pubDate>Mon, 28 Apr 2025 21:44:05 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>rs2000</dc:creator>
        <guid isPermaLink="false">3342@/discussions</guid>
        <description><![CDATA[<p>Here&#39;s a simple Drambo project that will give Zeeon owners a preset randomizer that I&#39;ve limited to creating sounds that are more or less in the &quot;sweet spot&quot; ballpark.</p><div data-embedjson="{&quot;body&quot;:&quot;This is a simple example of how to use Drambo&#39;s Meta Randomizer to create random...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2025\/04\/IMG_3808-680e852c606ae.jpeg&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/zeeon-patch-randomizer\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;Zeeon patch randomizer | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/zeeon-patch-randomizer/">
        https://patchstorage.com/zeeon-patch-randomizer/
    </a>
</div><p>Enjoy!</p>]]>
        </description>
    </item>
    <item>
        <title>Building a multiband compressor - all help appreciated</title>
        <link>http://forum.beepstreet.com/discussion/223/building-a-multiband-compressor-all-help-appreciated</link>
        <pubDate>Mon, 13 Apr 2020 21:08:03 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Anonymous</dc:creator>
        <guid isPermaLink="false">223@/discussions</guid>
        <description><![CDATA[<p>I&rsquo;ve decided the best way for me to learn Drambo is by biting off more than I can chew.</p><p>To this end I am trying to build my own multiband compressor. </p><p>I took <a data-username="rs2000" data-userid="24" rel="nofollow" href="http://forum.beepstreet.com/profile/rs2000">@rs2000</a> &rsquo;s simple noise gate (env follower - graphic shaper - amp mod) as a starting point, and think I have managed to make a very simple 1-band compressor so far.</p><p>I&rsquo;m just starting out, so please don&rsquo;t laugh :)</p><p>Here&rsquo;s the current patch...</p><div>
    <div>
        <a href="http://forum.beepstreet.com/uploads/442/H94MV9DASSMU.jpeg" rel="nofollow noopener" target="_blank">
            <img src="http://forum.beepstreet.com/uploads/442/H94MV9DASSMU.jpeg" alt="52995E7D-0018-418E-863D-55AB2BE882F0.jpeg" />
        </a>
    </div>
</div>
<p><br /></p><p>and the band 1 comp expanded...</p><div>
    <div>
        <a href="http://forum.beepstreet.com/uploads/403/7D0KJS4JE2HE.jpeg" rel="nofollow noopener" target="_blank">
            <img src="http://forum.beepstreet.com/uploads/403/7D0KJS4JE2HE.jpeg" alt="07EADD46-F5E1-42CA-B097-96E3C4D73A70.jpeg" />
        </a>
    </div>
</div>
<p><br /></p><p>I&rsquo;&rsquo;d love for some advice about things I&rsquo;m doing wrong / could do better.</p><p>Thanks in advance..</p>]]>
        </description>
    </item>
    <item>
        <title>303 loop generator</title>
        <link>http://forum.beepstreet.com/discussion/3268/303-loop-generator</link>
        <pubDate>Mon, 03 Mar 2025 20:30:47 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Johnisfaster</dc:creator>
        <guid isPermaLink="false">3268@/discussions</guid>
        <description><![CDATA[<p>For 303 day I made an automatic 303 loop generator. </p><div data-embedjson="{&quot;body&quot;:&quot;In honor of 3\/03 day I made a 303 loop generator. Just press the trigger...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2021\/02\/patchstorage-meta-image-2.png&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/303-loop-generator\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;303 loop generator | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/303-loop-generator/">
        https://patchstorage.com/303-loop-generator/
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>DIY midi controller</title>
        <link>http://forum.beepstreet.com/discussion/3252/diy-midi-controller</link>
        <pubDate>Thu, 13 Feb 2025 10:40:42 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>ptrvch</dc:creator>
        <guid isPermaLink="false">3252@/discussions</guid>
        <description><![CDATA[<p>Hello, Drambonauts! </p><p>I have been looking for a controller that would fit Drambo perfectly for a long time. But as I understand it does not exist))) So I set myself the idea of creating it. </p><p>I have already conducted several experiments and failed. </p><div>
    <div>
        <a href="https://forum.beepstreet.com/uploads/379/DI5BSTSGV77D.jpg" rel="nofollow noopener" target="_blank">
            <img src="https://forum.beepstreet.com/uploads/379/DI5BSTSGV77D.jpg" alt="PXL_20250212_073012085.jpg" />
        </a>
    </div>
</div>
<p><br /></p><p>I do not have programming skills, because of this there are difficulties. But I have 3D modeling skills and can make a case for printing on a 3D printer. Perhaps there are the same enthusiasts here as me and we will join forces? </p><p>Or maybe someone has already made a similar device?</p>]]>
        </description>
    </item>
    <item>
        <title>CVlyzer - a multimeter for the Drambonaut</title>
        <link>http://forum.beepstreet.com/discussion/3218/cvlyzer-a-multimeter-for-the-drambonaut</link>
        <pubDate>Mon, 20 Jan 2025 21:46:37 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>catherder</dc:creator>
        <guid isPermaLink="false">3218@/discussions</guid>
        <description><![CDATA[<p>I created this little utility module as a helper for my own Drambo journeys. </p><p>It shows the octave and the note value of a CV signal and has a scope to check the signal and check the quantisation accuracy. You can get it on Patchstorage:</p><div data-embedjson="{&quot;body&quot;:&quot;Analyse Drambos CV signals: - Show Octave and Note. - Select Voice. - Oscilloscope with...&quot;,&quot;photoUrl&quot;:&quot;https:\/\/patchstorage.com\/wp-content\/uploads\/2025\/01\/IMG_0069-678ec1f6ecfd8.jpeg&quot;,&quot;url&quot;:&quot;https:\/\/patchstorage.com\/cvlyzer\/&quot;,&quot;embedType&quot;:&quot;link&quot;,&quot;name&quot;:&quot;CVlyzer - Drambonauts Multimeter | Patchstorage&quot;}">
    <a rel="nofollow" href="https://patchstorage.com/cvlyzer/">
        https://patchstorage.com/cvlyzer/
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
    <item>
        <title>Just checking...Drambo documentation is still a bit sparse, right?</title>
        <link>http://forum.beepstreet.com/discussion/2453/just-checking-drambo-documentation-is-still-a-bit-sparse-right</link>
        <pubDate>Sat, 15 Apr 2023 00:35:31 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Anonymous</dc:creator>
        <guid isPermaLink="false">2453@/discussions</guid>
        <description><![CDATA[<p>Seems like the documentation has lagged far behind the software, am I right?</p><p>I surely would understand if that&#39;s the case...I just want to stop looking for it if everyone knows that documenation doesn&#39;t exist.</p><p>The manual seems like it&#39;s still at version 1.1 even thought we&#39;re now at Drambo 2.2 (see <a href="https://www.beepstreet.com/public/downloads/Drambo%20manual.pdf" rel="nofollow">https://www.beepstreet.com/public/downloads/Drambo%20manual.pdf</a>)</p><p>A few of the modules have some detailed explanations, but, for at least half of them, the text reads &quot;No module help yet.&quot;  </p><p>The AudioBus wiki has a <em>list</em> of module, last updated Feb &#39;20, but no links where one can find instructions on how to use or connect them.</p><p>The Drambo Cookbook is a great idea, but is little more than an outline at this point (see <a href="https://wiki.audiob.us/doku.php?id=drambo_cookbook" rel="nofollow">https://wiki.audiob.us/doku.php?id=drambo_cookbook</a>).</p><p>Seems like we need to rely on the numberous videos out there, which are great but often gloss over what know X and Y actually do.</p><p>Am I missing something?</p>]]>
        </description>
    </item>
    <item>
        <title>Chakras &amp; Solfeggio Frequencies</title>
        <link>http://forum.beepstreet.com/discussion/3155/chakras-solfeggio-frequencies</link>
        <pubDate>Thu, 05 Dec 2024 19:21:02 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>Jökulgil</dc:creator>
        <guid isPermaLink="false">3155@/discussions</guid>
        <description><![CDATA[<p>I made this, in case anyone&rsquo;s interested ☮️ 🧘 </p><p><a href="https://patchstorage.com/chakras-solfeggio-frequencies/" rel="nofollow">https://patchstorage.com/chakras-solfeggio-frequencies/</a></p>]]>
        </description>
    </item>
    <item>
        <title>And Now for Something Completely Different: an I Ching generator</title>
        <link>http://forum.beepstreet.com/discussion/3150/and-now-for-something-completely-different-an-i-ching-generator</link>
        <pubDate>Sat, 30 Nov 2024 14:23:18 +0000</pubDate>
        <category>Presets and projects</category>
        <dc:creator>pedro</dc:creator>
        <guid isPermaLink="false">3150@/discussions</guid>
        <description><![CDATA[<p><strong>FAQ</strong></p><p><br /></p><p><strong>Why?</strong></p><p>Well, because. I&rsquo;ve been studying the I Ching <a href="https://en.m.wikipedia.org/wiki/I_Ching" rel="nofollow">https://en.m.wikipedia.org/wiki/I_Ching</a> for over 3 decades, it is a great introspection tool and a real book of knowledge. It&rsquo;s the book of changes, and learning to accept and live (and grow) with life&rsquo;s changes is the greatest knowledge of all. The only certainty about life is that it changes 🤷🏻&zwj;♂️</p><p>I did my 1st i ching app back on pyS60. FF to 2016 I did a pythonista version, with all info, clickable characters for meaning, etc. Worked great until I upgraded phone. Then the throw of the coins part stopped working (basically a game loop with simple vector graphics) and I don&rsquo;t feel like fixing it for now (might as well rewrite it as a webapp or something)</p><p>Anyway it still works perfectly for the reading of the texts, the full database of translations I have in there, just not the casting of an hexagram part.</p><p>So I thought, why not build an hexagram caster in drambo?</p><p>Turned out to be a great learning experience&nbsp;</p><p><br /></p><p><strong>How?</strong></p><p>Press a pad, or the Chinese character for &ldquo;change&rdquo; (易) to have the lines of the hexagram appearing&nbsp;</p><p>If you&rsquo;re actually using it to perform a reading, there&rsquo;s two empty taps first cause I can&rsquo;t figure how to use the shift register like it only had 6 registers. But never mind, don&rsquo;t look at the screen, keep tapping until you feel that&rsquo;s it. Then read your hexagram lines 6 to 1 descending (the hexagram is cast from the bottom up, so first line you draw, will shift to the 6th position on the further right and should be the bottom line of your hexagram)</p><p>If you feel like it, try asking a question, post a screenshot of the result and I&rsquo;ll provide the texts with the interpretation (works better if you take it seriously, but of course there&rsquo;s nothing magical about it, it&rsquo;s just a brain teaser)</p><p><br /></p><p>Feel free to change what&rsquo;s inside the &ldquo;Sound&rdquo; rack</p><p>I wanted it to do chords, I fear I&rsquo;m not using that many to poly correctly, but that&rsquo;s what I got so far</p><p>There&rsquo;s also some help I could use with the reset button, that currently does nothing. It&rsquo;s supposed to set all 8 of the shift register values to 0, but I tried several things and there must be a simple solution I&rsquo;m missing</p><p><br /></p><p>Anyway, hope you enjoy, and any suggestions for improvement are welcome&nbsp;</p><div data-embedjson="{&quot;url&quot;:&quot;https:\/\/forum.beepstreet.com\/uploads\/953\/6T5S6Q47NZA5.zip&quot;,&quot;name&quot;:&quot;\u6613\u7d93.zip&quot;,&quot;type&quot;:&quot;application\/zip&quot;,&quot;size&quot;:89061,&quot;embedType&quot;:&quot;file&quot;}">
    <a rel="nofollow" href="https://forum.beepstreet.com/uploads/953/6T5S6Q47NZA5.zip" download="" aria-label="易經.zip">
        易經.zip
    </a>
</div><p><br /></p>]]>
        </description>
    </item>
   </channel>
</rss>
