I guess the confusion I foresee is that you are asking for something out of a texture when you add a texture oscillator, it just happens to not be a visual output. That said, I don't think I'd be using this without a projector anyway, as my time spent jumping in front of the camera this morning can attest 😄
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Try a shader preset as source (put an amp env afterwards before you press any key 😅)
Nothing happened. This probably has something to do with the fact that I don't understand drambo visual like at all.
You need to add a Visual Projector module for visual modules to actually start processing. This is probably going to trip other people up @giku.
Oh I need to have a projector going too
Exactly.
No projection window, no need to create an image therefore nothing for the texture module to react to.
I guess the confusion I foresee is that you are asking for something out of a texture when you add a texture oscillator, it just happens to not be a visual output. That said, I don't think I'd be using this without a projector anyway, as my time spent jumping in front of the camera this morning can attest 😄
It needs a visual texture to react.
With no texture input into the Texture oscillator there'll be no sound and if a projector isn't connected then an image isn't created.
So for the Texture oscillator to work it needs both to be active.
However agreed it could create some confusion along the line.
On another note I would love to see you jumping in front of the camera.
That is such a tease comment.
Now I want to see it. 😄