Graphic modulator bugs

  1. Even when speed and rate of Graphic Modulator is set to 0 it still slowly moves. This happens both in free and beat synced modes. Adding Scale Time in front of Graphic Modulator fixes this, but it's rather a workaround.
  2. There are 0.00 and -0.00 values for speed that can be set by moving the knob manually. With negative zero, the slow movement still exists, but its direction is reversed.
  3. Setting speed to a specific value, then double clicking the knob and entering "0" also has a weird behaviour. Instead of stopping, the movement becomes as fast as possible, even though the knob value is shown as zero.

Comments

  • edited August 2020

    Unbelievable! Good find, I've never noticed this before.

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