Floating Beyond Measurement
Today was a very good day in Drambo. I decided to try a little experiment designed around constraints. I wanted to see how far I could take a 4 Track composition inside of Drambo and make something layered, textured and with a lot of movement in an ambient space.
So the following Track represents this experiment in it's entirety. So what did I do, you might ask.
Go ahead. Ask. :)
Well, I brought Gauss in to the equation. This allowed me to record my foundational loops and still allowed me to construct additional sounds atop these foundational loops by leaving the Monitor ON within the instances of Gauss.
I then decided to go all in on Randomness, Chance, Humanness and a Mixer per Track. Everything was sounding pretty nice, but I decided to add a 5th instance of Gauss to the Master Track, which I recorded for 45 seconds, and dropped to 50% Speed and then added a Mixer to the Master, so I could control the main part of the track to the slower part of the track. Needless to say, things became a little mesmerizing to my ears by doing this.
Ultimately I mapped all of my Mutes, Mixers, Chance and Volume knobs to my Midi Mixer and recorded the performance as best as I could based on the feeling it was giving me while it played back.
It was a worthwhile exploration and journey that I allowed myself to go on today, and I feel a little bit closer to the power and flexibility that Drambo gives us as musicians and sound designers.
Anyhoo, I figured I'd provide a little background on the piece...so I truly thank you for your time today and always.
Have a blessed day everyone. I hope the piece provides some comfort and relaxation to you.