Infinite drones in Drambo?
Hey all, I’m fairly new to Drambo and having lots of fun with it. I decided to create an ambient track today with an infinite drone at its core. The pattern is a simple 16 steps, and I have all sorts of conditions on different tracks/steps to create randomness.
For the drone, I want it to trigger on step one and stay held forever unless I stop the sequencer, but I can’t quite figure out how to get there, or if that’s possible.
I tried setting a note on step one with the once only condition, which works, but even if I set the gate to infinite it enters the release/decay phase after beat 16.
The only thing that works is removing the amp envelope and just letting it ring. This works for a performance since I can just manually adjust volumes, but it’s clunky and blares as soon as I load the project.