How to set Probability for P-locks and Gate signals?

I have 2 questions:

  1. Is there a way to set the probability for triggering a p-lock on a given step? Similar to how you can set the probability for triggering the note on a step, but for a p-lock.
  2. Is there a way to set a probability for a Gate signal? What I mean is the following…

I have these setup:

I’m using the light green graphic modulator to trigger the buffer repeat on specific steps of the sequence, it works good, but I would like to set probability for the buffer repeat triggering, so it’s not just 100% every time the gate signal is sent to it. I have a feelings this should be possible with some modules and some math maybe, but not quite sure how to do it… or maybe there’s a simpler way?

Comments

  • Gate signal: Have you already tried the Bernoulli Gate?

  • edited August 31

    Wait… so that probability also affects the p-locks on that step? What about p-locks on a step with no note? What about when you have a step with a note and p-lock, but you want it to only affect the p-lock and not the note? I guess I just assumed that was probability only for notes.

    I don’t know what a Bernoulli Gate is, I will look it up and play with the module to see if I can make it work, thanks for the info <3.

  • edited August 31

    @Nimgwen

    "but I would like to set probability for the buffer repeat triggering, so it’s not just 100% every time the gate signal is sent to it"


    modulated the dry/wet to "make it appear more random", that basically does the same thing ... ;)

    so instead of does something or does nothing - you switch between I can hear it/or not 😁

  • Step conditions are also modular in Drambo, even though it’s a bit hidden since v2.

    The tabs in step editor are just a few ‘quick access’/‘simplified’ options from the COMP editor (step component). There you can customise each step further…

    e.g

    in the above image note gets triggered every 2nd cycle, p-lock gets triggered @50% prob and after 4th cycle the play head jumps back to set position… and quite few more candies there btw, take a look :)

  • edited August 31

    What about when you have a step with a note and p-lock, but you want it to only affect the p-lock and not the note?

    Welcome to the step components editor: You insert a random conditon module before each p-lock module.


    Edit: Hey @rec, good to see you here 😉

  • edited September 3

    I ended up building this neat thing:

    • Use one graphic modulator for the curves of the parameter changes (blue)
    • Use a second one (light green) to generate gate signals to trigger the buffer effect.
    • You can make the Y axis control the probability of producing the gate signal (triggering the buffer) by connecting the light green graphic modulator signal to modulate the probability of a Bernoulli gate (Rnd A-B)
    • This is fiddly, needs a delay (10 ms, fine tune this by monitoring the Bernoulli gate A and B outputs) on the gate signal so it arrives after the modulation of the probability has taken place. 
    • Also you must delete all unnecessary points in the graphic modulator to avoid issues. Use snap to x/y, square shape tool and eraser to make clean square shaped gate signals.


    But now I think I can just accomplish the same thing in a more straightforward way by p-locking a switch button and using the step components to add probability to the p-locks? Or maybe not, because I was experimenting with that and it seems like the switch button needs to be P-locked in every single step you want it to be On if there are notes there, otherwise it reverts to Off as soon as it hits a note without a p-lock, which means I can’t have it turn on for multiple steps with a single p-lock with a single probability. Although I guess I could make a dedicated track for just p-locking the buffer repeat, since the notes seem to interfere by resetting the switch button, but that seems worse... So this graphic modulator method may actually be better in the end.

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