One way I thought of doing this (and this might not be the answer you’re looking for, but…) is to use different instances of the Drambo AUV3 inside AUM, each with their own respective projects running, then simply blend from one to another using AUM’s channel mixing features.
Of course using the instances of the Drambo AU negates the ability to use any other AUV3s inside the actual Drambo projects.
Comments
One way I thought of doing this (and this might not be the answer you’re looking for, but…) is to use different instances of the Drambo AUV3 inside AUM, each with their own respective projects running, then simply blend from one to another using AUM’s channel mixing features.
Of course using the instances of the Drambo AU negates the ability to use any other AUV3s inside the actual Drambo projects.
I think it will be difficult within the live context…
you can set up simple level fades with the x fader
scene a has all levels of song a up,
scene b has all levels of song b up
and so on
one swipe and all levels for next thing are up, others down ...