Move/order UI elements in compact view
Hey there,
i am scetching out an idea for a synth that requires a lot of controls.
is there a way to move UI elements like sliders and so forth closer together?
if not, such an option would be greatly appreciated.
furthermore it would be even better if UI elements could be arranged not only on the x axis, but also on the y axis.
cheers and once more - THANK YOU for this amazing tool!
Comments
I do like this idea! It could be get weirdly complicated though, especially when coming back to edit a patch you haven’t touched in a long time.
Have you tried the Knobs module? I find it’s the best way to densely store a bunch of tweakable parameters on your synth. A few named banks of 9 knobs can go a long way in a small space
Yep, the knobs and buttons modules, when used inside a rack, let you hide each single control in the rack's compacted mode. Double-tap on a knob or swipe up on a button to enable "Hide in compact view".
thanks :)
it seems that such modules exist for buttons and knobs, but not for sliders. I need sliders for a clear visual representation of the values relative to each another.
if there is a module like this planned, it would be neat if we could change the slider values by dragging across them, like drawing a curve.
Interesting! Yeah there isn’t a way to do that currently as far as I’m aware. Are you making a fixed band EQ?
if it’s applicable at all, the Section (foldable) module is really helpful for collapsing and opening different parts of a large patch. If the faders are semi grouped this could be a way to navigate them in the collapsed view more efficiently.
Cool yeah that certainly helps!
Hmmm yeah something like that but not really :D you might call it an organ on steroids.
Oh harmonic synthesis? Sounds fun. I’d love to hear it when it’s done
@prehm , @parkerfrost
Not available per se but there's a little workaround that gives you exactly that, with 2 to 16 faders in either a mini window or a full-screen-width panel for swiping over faders like described.
It's the CV Sequencer and the Gate & Velocity Sequencer.
Now here's my little challenge for you: How to you extract the current sequence into up to 16 separate value signals?
Ooh nice! I tried something like this with the graphic shaper but couldn’t get to done but I didn’t even think to use the cv sequencer! Brilliant :D
For anyone interested, I guess there are more than one ways to do this but here is how I would do it:
take a cv sequencer, one gate sequencer per cv sequencer STEP and a square wave oscillator. All sequencer clock inputs are hooked up to the oscillator, which sets the „scanning rate“ of the whole setup. Each gate sequencer is set to open at a single step, so gate sequencer 1 is open at step 1, gate sequencer 2 at step 2 and so forth. Take one more gate sequencer with the same amount of steps, open at step one(or whatever) and connect each sequencers reset input to it to ensure there is no phase shifting.
Now each gate seq updates to the respective cv seq step at the scanning rate set by the square oscillator.
im curious, how would you do it @rs2000 ?
cheers :)
This works, but one issue that still remains in compact mode is the behaviour of AUv3 plugins where you have exposed a lot of its AU parameters, and now you want a nice and tidy compact view of the rack (perhaps with some knobs connected to those parameters, for better naming). The width of the AU plugin module does not respect that you have made all those AU parameters hidden. It becomes quite ugly.
Was reported by me and at least one other guy previously, maybe a year ago? I was under the impression that it would be fixed in one of the next beta releases, but maybe this has been forgotten, seeing that it is not part of the latest release.
Didn’t work 😅 I’ll be back later.
Got it.. needed a gate counter set to 16, connected to the index of a 1-N Switch. The switch input is the square wave oscillator that runs the cv sequencer. Then just 16 more S&H modules, with the cv sequencer as signal input and the 16 outputs of the 1-N switch as gate inputs respectively.
pretty bulky, but it works.. compact view ftw👍
now that I noticed that I can actually copy/paste multiple modules at once, it’s not even painful to reuse 😅 Drambo.. the gift that keeps on giving..
@prehm Yo we hit on the same solution! I added some slew limiters to help smooth things out. This is such a cool thing to have in my kit @rs2000 thanks for the advice. I’ll upload my version here in case anyone needs it down the road.
Small addition: if you add a many to poly module, you can sum up all signals and keep everything nice and clean. You’ll need to put a voice selector before the parameter you want to modulate.
@prehm Thar is so nice to know! Thank you