Drambo on MacOS crash on open with UAD apollo x6

edited November 2 in Drambo

Amazing update and as always after installing on ipad, i am trying it on my mac os studio computer in the hope it will work this time.

Sadly, same problem persist thru the years, drambo works on the laptop with an UAD arrow sound interface, works if the internal speaker is selected on my mac studio, but crashes on load with the main soundcard (apollo x6 alone or with x16, so many in/outs in the system and loads of midi ports as well). Works ok as auv3 but its so small on 5k screen.

Besides the fact we are not able to resize it as an auv3 (maybe resolved in ableton 12) i cant really make use of drambo on macos, and i wish so much, loads of stuff made on ipad has to be exported by recording to audio in the computer.

Hopefully this issue is resolved one day, i am eager to help in any way possible. Any suggestions welcome, also curious if someone here uses drambo successfully with an Universal Audio sound interface on mac os.


Thank you for the best piece of audio software in ages 🙏

Comments

  • edited November 2

    "drambo works on the laptop with an UAD arrow sound interface, works if the internal speaker is selected on my mac studio,

    but crashes on load with the main soundcard (apollo x6 alone or with x16, so many in/outs in the system and loads of midi ports as well)"


    let me understand what you are doing.

    you are using drambo standalone on mac,

    and you told your "Mac system preferences" that the apollo is the interface to use? and then u crash on start up?

    have you tried setting it to 44.1 16 bit before?

    can to tell the apollo to not use drivers but usb class compliant mode or something?


    I just tried with a MOTU, works as expected.

    can't replicate the crash. but it doesn't like any other sample rate than 44.1 kHz. to be fixed.

  • Hey yes correct, i ve tried 44 or 48 or any sample rate and it still crashes. No way to tell the apollo drivers to be class compilant, its a very complicated system.


    i tried something weird, changing the output system device back to apollo while drambo already running - it somehow tries to work in strange stutters and glitches, not exactly a sample rate mismatch but weirder, never seen in 20 y experience with daws.

    no other apollo & drambo users? Might it be i am still on mac os monterey?

  • edited November 6

    I'm on Monterey but no Apollos here.

    I haven't had any issues with Drambo so far, only the infamous crackling on the internal audio after the machine has been up and running for more than a day. But that happens independently from Drambo. It's an OSX bug.

  • How is Drambo on MacOS? With the new Mac minis out I’ve been considering a second hand M1 or m2 Mac mini with Drambo as a high processing power setup for live performance

  • It works, but there are some limitations. It really depends on what you're about to do with it.

    Any reason why you don't just use the iPad live? Got a 2021 model here (iPad 9) and I have yet to hit the performance limit.

  • edited November 8

    live means sweaty fingers on a touch display ... - that isnt everybody's cup of tea ;)

    if you really drip over it it doesn't react normal any more

    you are nervous (there is an audience) and there is hot light.

    this is not your living room ;)

    pick the Mac and abelton live, instead of playing drambo pingpong on 2 iPads ;)

    besides there is no dreadful click on load (when loading projects) like in drambo so you dont have to turn the volume down & up again ;) 🤐

    you really dont want that to go through the PA 😱🤬

    sooner or later I transfer all projects into live in the end. ;)

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