Creative use cases for the shift register module?

Hey there,

I have a feeling that the shift register is a powerful module, but I struggle to find inspiration for how to use it.

anybody here who can give me some hints?

I am mainly interested in creating effect processors.

cheers :)

Comments

  • also, is my understanding correct that the SR always captures a single value at the clock rate which then gets passed on to the next slot?

    If so, it might be interesting to have a something like a buffered SR, which records incoming CV between clock signals.

  • also, is my understanding correct that the SR always captures a single value at the clock rate which then gets passed on to the next slot?

    Yes.

    If so, it might be interesting to have a something like a buffered SR, which records incoming CV between clock signals.

    What do you mean? Where would these intermediate CV values be stored if not in the SR buckets?

  • edited May 8

    What I mean is something working like a delay, but with access to the individual taps: clock signal comes in -> bucket 1 starts recording and outputs to output 1 -> next clock -> bucket 1 passes the recorded bit to be output at bucket 2 and records the next sequence -> and so on

    the clock would only affect the recording length of bucket 1, so that the inidividual buckets can contain samples of varying length if the clock frequency changes, and each sample gets passed on after one playback

    does that make sense? 🤔🤣

    you could also call it a real time sample slicer

  • Just thinking out loud here, but each bucket could also have individual playback speed settings

  • That’s not what it does, although I like the way you’re thinking. It’s just a way to store 8 single CV values that you can shift through.

    you could perhaps implement that idea with buffer modules

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