Multi-step conditionals

Let’s say I have a bar that I want to either play a short melody on either a F or Dm. The first step would randomly select the key and the the other steps would select which note to play based on the condition of the first step. Another use case would be having a beat on three or four.

Comments

  • edited August 2020

    hm

    since clips are coming up

    you can then just prepare what ever you want musically in those clipS and use something like clip follow action ...

    Is this still necessary then?

    @xor

    (I don’t want giku to invest time in things that are obsolete a little later)

  • Seems like whoever there’s the ability to have randomness it would be useful to reuse the same random value in multiple steps. Heck you might use the same random value to control launching of the same clip in different parts of a song.

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