Another idea for semi-random and repeatable control sequences:
Thanks to @bcrichards' cool idea to record control automations in Flexi Sampler, this IMHO calls for a number of presets, e.g. in a "Control" preset sub folder containing a number of "random" and other sequences. These would likely not eat up much space because each audio sample is the equivalent of one automation step.
It would also have the advantage that by using slices, you could jump to specific locations within the control automation curve.
you can get some noise variation with SH. Noise into signal, oscillator into gate. Mess with oscillator frequency. Flip it around for some different sounds, maybe.
Comments
Another idea for semi-random and repeatable control sequences:
Thanks to @bcrichards' cool idea to record control automations in Flexi Sampler, this IMHO calls for a number of presets, e.g. in a "Control" preset sub folder containing a number of "random" and other sequences. These would likely not eat up much space because each audio sample is the equivalent of one automation step.
It would also have the advantage that by using slices, you could jump to specific locations within the control automation curve.
Something like this:
Hm, is lfo to wavefolder(s) and to simple for your tastes?
i like simple solutions ...
so I mostly i just do lfo to graphic shaper and draw something
for more square ish things add bitcrusher ...
We have been molesting JJ with shift register forever in the prerelease betas ...
he didn’t say no and he didn’t say yes, but ...
in the Module list there is only one entry under noise, so I’m still hoping for it ;)
Nice idea !
The wavefolder can be modulated so that’s my first choice
There is plenty of room for experimenting here, use scene morph
Morphable random waveforms... :)
more freaky stuff if you add math to it
subtract noise/sine/square or something... 🙃
More noise options would be nice. I like all the noise possibilities you get with IceGear...
you can get some noise variation with SH. Noise into signal, oscillator into gate. Mess with oscillator frequency. Flip it around for some different sounds, maybe.
Noise into integrator is brown noise
Noise -> Buffer (in generators section)