Gate accumulation and triggering
As part of some generative patches, I developed a simple gate accumulator:
The idea is it counts gates (polyphonic) and after N gates it outputs a single gate.
The number of repetitions is hardcoded in the “scale” of the integrator (formula is 1/n so here n=4–> 0.25), but I can make layers of all the divisions I want and use a switch n-1 to make it dynamic
[edit: forgot to ask: is there a way to avoid the feedback modules for reset?]
What I would like help with is after this gate signal is generated, how to trigger something in a time-controlled way.
- Trigger an envelope (a mod one, so you can set arbitrary attack/decay)
- Trigger an euclidean sequencer. I want the gate signal to trigger a ramp up time signal for the euclidean, that makes it run for a number of steps (or time), and then stop.
I have my ideas, with LFO and math, but they seem convoluted. I’m sure you guys know some elegant solutions.
any help appreciated!