Scratching
Using the scene fader for audio scrubbing is easy, but I'm toying with the idea of simulating scratching more realistically.
For instance, can I do the following?
- When I move the fader left, the sound is muted (this would imply passing the fader position back to the rack, can I do that somehow?)
- Have maybe two instances of the same loop running in sync, only one sounding at a time: one for looping, other one for scratch. Then when I slide the fader completely right scene B keeps playing (the loop scene), but any time I move the fader left it enters scratch mode and I can scratch in tempo (using the slide left mute technique of point 1). So I can alternate scratching with the loop going on.
Any help appreciated!
Comments
You can always switch scenes (up to 16) for each crossfader position, no matter where the fader is at.
I would do this by switching between different scenes.
But that leaves the performance element out of it... Or am I misundertanding?
Can I get the fader position on the rack so I can perhaps mute the sound if the fader is going left? Maybe my question just shows how little I understand Rambo...
Who understand Rambo....he retired anyway :)
Well, i have no clue of scratching but you can morph between P-Locked scenes. And via P-Lock you can mute stuff....
So, technically i would say yes. You know Drambo has a manual? (Just as a hint for better understanding morphing and P-Locking)
I saw detailed descriptions also in @bcrichards videos - which btw are excellent in any case to know.
*Drambo... I'm so sorry! :D
And thanks for replying! I just woke up this morning and wondered whether I could convince drambo to impersonate the scratching skills I lack